Weekly Status Update #12: Emacsochism

It’s weekly status update time! And what an eventful week it was, this was the week in which I quit Facebook with mixed results. In other news, this weekly status update features: the  Meez, performance night, The Online Anatomical Human, emacs and deadline chasing (again): Continue reading Weekly Status Update #12: Emacsochism

The Delft Data Science New Year Event

Yesterday the Delft Data Science New Year Event took place in, you guessed it, Delft! It was a fun afternoon filled with interesting talks, posters and demos. The head of our Computer Graphics and Visualization group, Elmar Eisemann, gave a talk on ‘Visualization and Big Data’ including live demos of remote rendering using Exposure Render, the webviewer of my project made by MSc student Cees-Willem Hofstede, and also his Leap Motion powered controls. 

The Delft Data Science crowd
The Delft Data Science crowd. I was there too! 😉 Picture courtesy of the CUbRIK Project

Check out my first attempt at Storifying it after the jump:

Continue reading The Delft Data Science New Year Event

Pelvic 3D model (finger)painting with the Leap Motion

One of the cool things about being a PhD is that you can sometimes enjoy working with super-smart MSc students. It gets even more awesome when aforementioned super-smart MSc students do super-awesome stuff and you get to watch! This afternoon I lent out the Leap Motion to Cees-Willem Hofstede and here’s what he managed to do in a couple of hours:

That’s right, he uses WebGL and the Leap Motion to allow the user to interact with a 3D model of the human pelvis and to paint on this model using his fingers and what I imagine must be several magic incantations! This is just a first proof-of-concept, so more news as it emerges and hopefully I can record a better video for you soon too 🙂

The Leap Motion: First Leap!

This is just a quick and dirty post about my first leaps with the Leap Motion. For those of you unfamiliar with this device, it’s a tiny device that provides ‘motion sensing technology for human–computer interaction’ and promises to be World’s Most Accurate 3-D Motion Control. Today I got to play around with a Leap Motion, because the lovely Computer Graphics and Visualization group is awesome that way.

First up: some low-quality phone pictures!

Continue reading The Leap Motion: First Leap!