Weekly Status Update #23: Bayonetta

Alright, so I’m a bit late, but it’s still weekly status update time regardless. Attentive readers will notice I skipped last week, but I think there were extenuating circumstances which I’ll describe later. For now, here’s what happened in the last two-ish weeks, featuring PacificVis, baking GameCakes, STW annual congress, holidays and Bayonetta: Continue reading

Weekly Status Update #18: True Blood

Oh, Weekly Status Update time already. Time flies when you’re… Well, it seems to fly progressively faster as you get older, what’s up with that. In any case, I don’t think I have much, but let’s see what’s there:  programming, ambient noise, holiday endings, True Blood and more True Blood. Let’s do this. Continue reading

Weekly Status Update #17: Space Dress

Hmm, a weekly status update again, what to do, what to wear? I mean write of course. I have the feeling it was quite the uneventful week again but let’s see what we’ve got: coding conundrums, conference travel planning, sharing and caring, wardrobe acquisitions and the pleinbioscoop of Rotterdam. Now to the untrained eye, it looks like there is no relation between these items at all, but then, well, the untrained eye would be right. Bad writing time! Continue reading